Using flow diagrams, I define user flow patterns, overall location of elements, features, and other information.
At this stage, I define a creative direction for your product - styles, colors, and general feel based on key pieces.
I then take static designs and build them into demos and prototypes using motion design and interaction models.
What have I been up to for the last decade?
User experience, interaction and visual designer for Google's SIM UX (Search, Identity & Maps) team, focusing primarily on local search and explore nearby, as well as brands, SMB's and large chains. Also responsible for art direction, high fidelity prototyping and production -- including illustration, motion design and front-end development.
Lead designer for small startup focusing on B2B web and mobile applications. Typically helping out other early stage products, while focusing on our own ideas at the same time. My role included but was not limited to: creative direction, account management, brand strategy, copy writing, and pretty much everything design related.
Visual designer for award-winning e-commerce firm. I worked closely with directors, engineers and project managers - to design new, and or maintain commerce sites for brands such as Dockers, Tory Burch, Johnston & Murphy, and legendary Zippo lighters - using our MarketAgility CMS platform.